I build ideas that scale

I’m Tessel. An engineer and founder who cares about how a product feels—and how it works. I take things from first sketch to real people using them.

25k

weekly active users
Pebbler on World

15k

monthly active users
Pebbler for Telegram

20M+

spins and counting
Pebbler for Telegram

A FEW THINGS I'VE BUILT & DESIGNED

Developed apps (04)

Consumer apps, from first sketch to everyday use.

Pebbler survey builder showing business name, product and pricing options

02 / Consumer platform

Pebbler® on World

A Web3 micro-task app connecting people with surveys, A/B comparisons, and play-and-earn quests.

2024 — present
ReactTypeScriptPostgreSQL
Download app
Bridge cloud-sharing interface with expiry, anonymity and an optional message

03 / Browser utility

Bridge

Browser-based file sharing, with direct WebRTC transfers and cloud upload flows.

2025 — present
ReactTypeScriptCloud uploads
Download app
Asset One portfolio chart with time ranges, asset selection and a sample balance

04 / Portfolio & data visualization

Asset One

A mobile portfolio interface for exploring balances, asset prices and transaction history.

2025
ReactTypeScriptChart.js

SHARED FOUNDATIONS

Developed packages (03)

Reusable libraries behind our applications.

BETTER WAYS TO BUILD

Internal tools (02)

Tools for designing, building, and operating products.

Pebbler Image Studio with image candidate cards and a prompt editor

01 / Internal product

Pebbler® Admin Dashboard

An operations console for content, campaigns and creative production, including an AI image-generation workspace.

2025 — present
ReactOpenAIGemini
View tool
Always
a work in
progress.
CURIOUS BY DEFAULT.

A LITTLE ABOUT ME

I like the whole
product problem.

Making an interface feel right. Figuring out the architecture behind it. Shipping, listening, and doing it again.

I’m the founder of Bridge Labs, where I build consumer apps and internal tools. I work across React, TypeScript, APIs, and production operations, collaborating with a designer and a senior Unity developer.

Previously, I contributed to frontend work at Leads.io and developed apps with LetPeopleWork. I was also invited to a Tools for Humanity / World build week in South Korea, where I placed third in the pitch competition.